As we dicussed in the last article, Backgammon is a game of ability and luck. The aim is to shift your chips carefully around the board to your inner board while at the same time your opponent shifts their pieces toward their home board in the opposite direction. With opposing player pieces heading in opposite directions there is bound to be conflict and the need for particular tactics at particular instances. Here are the 2 final Backgammon strategies to round out your game.
The Priming Game Plan
If the purpose of the blocking strategy is to hamper the opponents ability to move their checkers, the Priming Game tactic is to absolutely barricade any movement of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or result a damaged position if she ever attempts to leave the wall. The ambush of the prime can be built anyplace between point 2 and point 11 in your game board. As soon as you have successfully assembled the prime to stop the activity of your competitor, the opponent does not even get a chance to roll the dice, that means you shift your chips and roll the dice again. You’ll win the game for sure.
The Back Game Plan
The goals of the Back Game technique and the Blocking Game technique are very similar – to hurt your opponent’s positions in hope to improve your chances of succeeding, however the Back Game plan relies on alternate techniques to achieve that. The Back Game technique is often utilized when you are far behind your competitor. To participate in Backgammon with this tactic, you need to control two or more points in table, and to hit a blot late in the game. This strategy is more challenging than others to use in Backgammon because it needs careful movement of your pieces and how the pieces are moved is partially the outcome of the dice toss.