The Essential Details of Backgammon Game Plans – Part 2

As we have dicussed in the previous article, Backgammon is a game of ability and good luck. The goal is to shift your chips carefully around the board to your inner board while at the same time your opponent moves their chips toward their inner board in the opposing direction. With competing player pieces heading in opposite directions there is bound to be conflict and the need for particular strategies at specific times. Here are the two final Backgammon plans to complete your game.

The Priming Game Strategy

If the purpose of the blocking tactic is to slow down the opponent to move her chips, the Priming Game plan is to absolutely barricade any movement of the opposing player by building a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or end up in a battered position if she at all attempts to leave the wall. The trap of the prime can be established anywhere between point two and point 11 in your board. After you have successfully assembled the prime to prevent the activity of your competitor, the opponent doesn’t even get to toss the dice, and you shift your checkers and roll the dice yet again. You’ll be a winner for sure.

The Back Game Technique

The objectives of the Back Game strategy and the Blocking Game strategy are similar – to hinder your opponent’s positions in hope to better your chances of winning, however the Back Game strategy uses seperate tactics to do that. The Back Game technique is generally employed when you are far behind your competitor. To compete in Backgammon with this technique, you need to control 2 or more points in table, and to hit a blot (a single piece) late in the game. This tactic is more challenging than others to play in Backgammon because it needs careful movement of your checkers and how the chips are moved is partially the result of the dice roll.


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