As we dicussed in the previous article, Backgammon is a game of talent and pure luck. The goal is to shift your pieces safely around the game board to your inside board and at the same time your opposing player shifts their chips toward their home board in the opposite direction. With competing player pieces heading in opposing directions there is bound to be conflict and the need for particular tactics at particular instances. Here are the 2 final Backgammon tactics to complete your game.
The Priming Game Plan
If the aim of the blocking plan is to hamper the opponents ability to move her pieces, the Priming Game tactic is to completely block any activity of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a battered position if she ever attempts to escape the wall. The trap of the prime can be established anyplace between point two and point 11 in your game board. Once you’ve successfully assembled the prime to stop the movement of the competitor, your opponent does not even get a chance to roll the dice, and you move your chips and toss the dice yet again. You’ll be a winner for sure.
The Back Game Tactic
The goals of the Back Game strategy and the Blocking Game tactic are similar – to harm your competitor’s positions in hope to boost your odds of winning, however the Back Game technique utilizes seperate tactics to achieve that. The Back Game plan is frequently used when you are far behind your competitor. To compete in Backgammon with this plan, you have to hold two or more points in table, and to hit a blot (a single checker) late in the game. This plan is more complex than others to use in Backgammon seeing as it requires careful movement of your chips and how the checkers are moved is partly the outcome of the dice toss.