The Essential Details of Backgammon Tactics – Part Two

[ English ]

As we dicussed in the previous article, Backgammon is a casino game of ability and luck. The aim is to move your chips safely around the game board to your inner board and at the same time your opponent shifts their pieces toward their home board in the opposite direction. With competing player chips heading in opposing directions there is going to be conflict and the need for particular techniques at particular times. Here are the last two Backgammon strategies to round out your game.

The Priming Game Plan

If the aim of the blocking strategy is to hamper the opponents ability to move his checkers, the Priming Game plan is to completely stop any movement of the opposing player by building a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or end up in a bad position if she at all tries to leave the wall. The ambush of the prime can be setup anywhere between point 2 and point 11 in your board. After you have successfully built the prime to block the activity of your competitor, the competitor does not even get to roll the dice, and you shift your chips and roll the dice yet again. You’ll be a winner for sure.

The Back Game Plan

The goals of the Back Game technique and the Blocking Game tactic are similar – to hurt your competitor’s positions hoping to boost your chances of succeeding, but the Back Game plan relies on alternate techniques to achieve that. The Back Game plan is frequently utilized when you’re far behind your competitor. To compete in Backgammon with this strategy, you need to hold two or more points in table, and to hit a blot late in the game. This technique is more challenging than others to employ in Backgammon seeing as it requires careful movement of your checkers and how the pieces are moved is partly the result of the dice roll.


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