As we dicussed in the previous article, Backgammon is a casino game of talent and good luck. The aim is to shift your pieces safely around the game board to your inner board while at the same time your opponent moves their chips toward their inside board in the opposing direction. With competing player chips shifting in opposite directions there is bound to be conflict and the requirement for particular techniques at particular times. Here are the two final Backgammon plans to finish off your game.
The Priming Game Plan
If the purpose of the blocking plan is to hamper the opponents ability to shift their pieces, the Priming Game tactic is to absolutely stop any activity of the opposing player by building a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or end up in a battered position if she ever attempts to leave the wall. The ambush of the prime can be setup anyplace between point 2 and point 11 in your board. Once you have successfully constructed the prime to stop the activity of the opponent, your opponent doesn’t even get to toss the dice, that means you move your checkers and toss the dice again. You’ll win the game for sure.
The Back Game Strategy
The objectives of the Back Game plan and the Blocking Game strategy are similar – to hurt your competitor’s positions with hope to boost your odds of succeeding, however the Back Game strategy utilizes seperate tactics to do that. The Back Game strategy is commonly used when you are far behind your competitor. To participate in Backgammon with this plan, you have to hold 2 or more points in table, and to hit a blot late in the game. This technique is more complex than others to play in Backgammon seeing as it requires careful movement of your pieces and how the chips are moved is partially the outcome of the dice toss.