The Essential Details of Backgammon Strategies – Part Two

[ English ]

As we have dicussed in the last article, Backgammon is a game of talent and luck. The goal is to shift your pieces safely around the game board to your inner board and at the same time your opposing player moves their chips toward their inner board in the opposing direction. With opposing player chips heading in opposite directions there is bound to be conflict and the need for particular techniques at particular times. Here are the last 2 Backgammon plans to finish off your game.

The Priming Game Plan

If the goal of the blocking plan is to hamper the opponents ability to move his pieces, the Priming Game strategy is to absolutely barricade any movement of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or result a bad position if he ever tries to leave the wall. The trap of the prime can be setup anywhere between point 2 and point eleven in your board. As soon as you have successfully built the prime to block the activity of your competitor, your competitor doesn’t even get to roll the dice, and you move your checkers and toss the dice again. You will win the game for sure.

The Back Game Tactic

The goals of the Back Game technique and the Blocking Game technique are very similar – to harm your competitor’s positions with hope to improve your chances of succeeding, however the Back Game technique relies on alternate techniques to achieve that. The Back Game technique is commonly utilized when you’re far behind your competitor. To play Backgammon with this plan, you need to hold two or more points in table, and to hit a blot (a single checker) late in the game. This plan is more challenging than others to use in Backgammon because it needs careful movement of your chips and how the pieces are moved is partly the outcome of the dice toss.


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