As we dicussed in the previous article, Backgammon is a game of ability and luck. The goal is to shift your checkers safely around the game board to your inside board and at the same time your opposing player moves their checkers toward their home board in the opposing direction. With competing player chips shifting in opposite directions there is bound to be conflict and the requirement for specific tactics at specific instances. Here are the last 2 Backgammon strategies to round out your game.
The Priming Game Strategy
If the aim of the blocking plan is to hamper the opponents ability to shift their pieces, the Priming Game strategy is to completely barricade any activity of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or end up in a damaged position if she ever attempts to leave the wall. The ambush of the prime can be built anyplace between point 2 and point 11 in your half of the board. After you have successfully built the prime to block the movement of the opponent, the competitor does not even get a chance to toss the dice, and you move your chips and toss the dice yet again. You will be a winner for sure.
The Back Game Plan
The objectives of the Back Game tactic and the Blocking Game tactic are very similar – to hinder your opponent’s positions with hope to improve your odds of succeeding, but the Back Game plan relies on alternate tactics to achieve that. The Back Game technique is frequently utilized when you are far behind your opponent. To play Backgammon with this technique, you need to control 2 or more points in table, and to hit a blot late in the game. This tactic is more challenging than others to employ in Backgammon seeing as it needs careful movement of your checkers and how the chips are relocated is partly the outcome of the dice roll.