As we have dicussed in the previous article, Backgammon is a game of ability and pure luck. The aim is to move your chips safely around the game board to your inner board and at the same time your opposition shifts their chips toward their inside board in the opposing direction. With opposing player chips heading in opposite directions there is bound to be conflict and the need for particular tactics at particular times. Here are the last two Backgammon techniques to round out your game.
The Priming Game Tactic
If the purpose of the blocking plan is to hamper the opponents ability to shift his chips, the Priming Game strategy is to completely barricade any activity of the opponent by constructing a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or result a battered position if she at all attempts to escape the wall. The trap of the prime can be established anyplace between point two and point eleven in your board. After you have successfully assembled the prime to prevent the movement of your competitor, the opponent doesn’t even get to roll the dice, that means you move your pieces and roll the dice again. You will win the game for sure.
The Back Game Tactic
The aims of the Back Game strategy and the Blocking Game technique are similar – to harm your opponent’s positions hoping to boost your chances of winning, however the Back Game plan relies on alternate tactics to do that. The Back Game plan is commonly employed when you are far behind your opponent. To play Backgammon with this technique, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more complex than others to employ in Backgammon because it requires careful movement of your checkers and how the checkers are relocated is partially the outcome of the dice toss.
