As we dicussed in the previous article, Backgammon is a game of talent and good luck. The goal is to shift your pieces carefully around the game board to your home board while at the same time your opposition moves their checkers toward their inner board in the opposing direction. With opposing player pieces shifting in opposite directions there is going to be conflict and the need for particular strategies at particular instances. Here are the last 2 Backgammon strategies to finish off your game.
The Priming Game Strategy
If the purpose of the blocking tactic is to hamper the opponents ability to shift their checkers, the Priming Game tactic is to completely stop any movement of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a bad position if he/she at all tries to leave the wall. The trap of the prime can be established anyplace between point two and point eleven in your game board. Once you’ve successfully assembled the prime to stop the activity of the competitor, your opponent does not even get a chance to toss the dice, and you shift your chips and toss the dice yet again. You will be a winner for sure.
The Back Game Plan
The aims of the Back Game tactic and the Blocking Game plan are very similar – to hurt your competitor’s positions hoping to better your odds of succeeding, but the Back Game technique utilizes seperate techniques to do that. The Back Game plan is often used when you’re far behind your opponent. To play Backgammon with this plan, you have to control two or more points in table, and to hit a blot late in the game. This plan is more challenging than others to use in Backgammon seeing as it needs careful movement of your pieces and how the chips are moved is partially the outcome of the dice toss.
